After exploring the capabilities of the new Ice Lake Core i7-1065G7 on the productivity side, we're coming back to test the CPU for ultrabook gaming using the G11 Iris Plus integrated graphics. Ice Lake's Iris Plus Graphics Ice Lake now offers three GPU tiers, split by execution unit count. Manufacturing process technology - 10 nm. Sie verfügt hier über 64 Ausführungseinheiten, arbeitet mit einer Taktrate von bis zu 1.100 MHz und bedient sich mangels eigenem Grafikspeicher beim Arbeitsspeicher des jeweiligen … Graphics Performance Ice Lake is where Intel is first introducing its Gen11 graphics, and they’re truly impressive. As mentioned, the Dell XPS features Intel’s top-end Ice Lake processor in the 15W TDP class, the i7-1065G7. Power consumption (TDP) - 25 Watt. At the top end we have G7 graphics with 64 execution units, G4 with 48, and G1 with 31. With the arrival of the 10th-gen Ice Lake CPU, we’re finally seeing impressive graphics performance.

It looks like we’ll have to stop joking about Intel’s integrated graphics. Boost clock speed - 1100 MHz. Pipelines - 32. Die Intel Iris Plus Graphics 940 ist in Prozessoren der Intel Ice Lake U Familie integriert und kommt zum Beispiel im Intel Core i7-1065G7 zum Einsatz. Intel Iris Plus Graphics 940 (G7 Ice Lake U): Allgemeines. Intel Ice Lake-U 4 Core 8 Thread, Cannonlake-Y 2 Core 4 Thread CPUs and Coffee Lake-U Core i7-8559U With 4 Cores, 8 Threads, Iris Plus Graphics 650 Spotted The videocard is designed for laptop-computers and based on Intel Gen. 11 (Ice Lake) microarchitecture codenamed Ice Lake G1 Gen. 11. It looks like we’ll have to stop joking about Intel’s integrated graphics. [ citation needed ] Each execution unit supports 7 threads, meaning that the design has 512 concurrent pipelines.

With the arrival of the 10th-gen Ice Lake CPU, we’re finally seeing impressive graphics performance.

Core clock speed - 300 MHz. UHD Graphics G1 (Ice Lake 32 EU) videocard released by Intel; release date: 28 May 2019. Ice Lake features Intel's Gen11 graphics, increasing the number of execution units to 64, from 24 or 48 in Gen9.5 graphics, achieving over 1 TFLOPS of compute performance.